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White Nevrons and Their Quests in Clair Obscur: Expedition 33

White Nevrons and Their Quests in Clair Obscur: Expedition 33
Saralnama

In the game Clair Obscur: Expedition 33, players meet nine White Nevrons across the continent. These Nevrons are not enemies but ask for help through quests. For example, Jar in Spring Meadows needs light to see their Mistress, while Démineur in Flying Waters wants an Intact Mine. Completing these quests gives rewards like healing items and special weapons. Players can choose to spare or kill some White Nevrons, but helping them first gives better rewards. Helping five White Nevrons earns a special prize of 100 Colours of Lumina. The quests involve finding items, fighting small battles, or completing trials. Players should finish quests before attacking White Nevrons to get the best rewards. This adds strategy and choice to the game’s adventure. (Updated 28 Aug 2025, 01:46 IST; source: link)